ech
- Fixed a performance issue that could occur when using Clutch’s active ability
- Resolved a crash that could occur when using the Tri-bolt
- Fixed a synchronization issue that could occur if a player stood on the head of another player
- Implemented slideMove collision physics (wallclipping) to smooth out collisions that occur when a player clips the edge of
a wall or ceiling shortly after performing a jump. (Added in the 6/27 update)
UI
- Minor updates for Clutch menu text
- Fixed an issue where Corrupted Keep and Blood Run would be shown as the Default Map on the Scoreboard on non-Duel modes
Weapons
- Tri-bolt now receives the appropriate amount of ammo from each pickup
- Armor absorption rate for Railgun and Nailgun weapons is now set to 66% (former value: 75% for these weapons)
Sacrifice
- Fixed an issue where a dead body could capture an Obelisk while lying in the capture zone
Spectator
- Made improvements to the Free Camera by removing Space and Crouch buttons, which hindered player movement
- Fixed an issue where the spectator was able to view the Intro/Outro podium in Blood Covenant
- Outlines are now red and white.
Custom Game
- Fixed an issue where players could unload from a match and have a different champion selected
These are the known issues that we're tracking with this update:
- Rockets may sometimes penetrate Clutch’s shield.
- Spectator settings differed from players and no editable keybinds are accessible.
- Players can gain or lose score after the end of match victory or defeat has been declared.
- Sacrifice souls can become temporarily stuck in walls for several seconds.
- Bright white lights have been seen flashing on Nyx’s customization screen.
- ‘Rocket Launcher God’ and ‘Nailgun God’ medals do not award XP.
- Players are not awarded the ‘Dominating’ medal